Bendy and the Ink Machine also know as BATIM or simply Bendy is an episodic survival horror video game categorized as first-person puzzle action survival.
The game revolves around Henry, a retired animator that gets an invitation from his old employer Joey Drew.
Joey asks him to visit the old workshop because “there’s something I need to show you”.
While Henry visits his old studio “Joey Drew Studios”, he discovers a nightmare of cartoon characters brought to life by the Ink Machine.
Playing the game involves solving puzzles, exploring the environment and fighting to help Henry on his journey through Joey Drew Studios.
The game has these five chapters:
Chapter One: Moving Pictures, released on February 10, 2017
Chapter Two: The Old Song, released on April 18, 2017
Chapter Three: Rise and Fall, released on September 28, 2017
Chapter Four: Colossal Wonders, released on April 30, 2018
Chapter Five: The Last Reel, released on October 26, 2018
In this post, we’ll explore the first chapter.
Chapter One: Moving Pictures
Bendy and the Ink Machine Chapter 1 Walkthrough
The chapter starts with Henry entering the studio.
Tip: there are hides along the way with cans of Bacon Soup, consuming one can of Bacon Soup will completely restore Henry’s health.
First objective: “Discover Joey’s Secret”
The tip guides us to search in the workshop.
Search the workshop until you locate the Ink Machine Loading Dock.
Henry needs to find two power cells. one on a shelf and a second in a Box, in order to lift the Ink Machine.
Put the power cells in the power device box and push the handle to lift the Ink Machine up.
Objective Two: “Turn On the Ink Machine”
The tip is to locate the power station.
On the way out, go back to the gate that was closed before.
Walk until you eventually find a room which is the ink machine main power also called the “break room”.
Objective Three: “Fix the Ink Machine”
￼In order to activate the Ink Machine, Henry needs to find six objects as in the picture:
These objects are scattered throughout specified locations in the map.
When you have all items, place each on its specific pedestal in the main power room.
Objective Four: “Restore Ink Pressure”
Tip: locate the pressure valve.
To find the pressure valve, go to the theater and restore the ink pressure.
Once you do that, the ink will start flowing inside the room.
Objective Five: “Turn on the Ink Machine”
Go back to the main power room and pull the switch.
The machine is now running.
Head back to the Ink Machine room, it’s blocked now with planks.
Near the blocked entrance, Henry hears a shout and will encounter Ink Bendy for the first time.
Objective Six: “Escape the Workshop”
After encountering Ink Bendy at the Ink Machine, the whole place will start filling with Ink from all around.
Henry should run towards the exit and then will fall through the floor, landing in a secret room.
Objective Seven: “Drain the Ink”
Tip: find and return the valves.
The room Henry lands into is flooded with ink, and has to be drained by turning a pipe valve.
One the way out, there will be two more valves that can easily be spotted.
Turning these valves will drain the ink from the flooded areas.
Objective Eight: “Clear a New Path”
Tip: An Axe may come in handy
Go down from the basement and you’ll see an axe laying on a table.
Pick it up and use it to break the wooden planks blocking the path to another room.
There will be more boards blocking the way, break them as well and you should find the Ritual Room.
Suddenly Henry will experience a few quick flashbacks of the Ink Machine, a wheelchair, and Ink Bendy before fainting on
The ritual symbol painted on the floor.
The first chapter is now complete.