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Wisp Warframe Guide And How To Get Wisp

Warframe wisp

The Wisp Warframe

Wisp is one of the most elegant design and fun to play warframe available.
It comes with the best fluent movements and transitional animations in game and can be moded to tank, buff and defend.
Wisp is the first Warframe design with no feet on her model, as a result she floats above ground constantly and while in the air she become invisible.
At the time of writing there is no Wisp prime Warframe available.
Let’s see why the Warframe Wisp is so lovable among many players.

Wisp ID card

Release Date May 22nd, 2019
Introduced Update 25.0
Health 100 (300 at rank 30)
Shield 75 (225 at rank 30)
Armor 175
Energy 200 (300 at rank 30)
Sprint Speed 1.20
Polarities Madurai ,Vazarin
Aura Polarity Naramon Pol

Wisp posses among the highest energy pool of all Warframes in the game along with Volt Prime,
Chroma Prime,Saryn Prime,Ivara Prime and Baruuk reaching to 200 Energy at rank 0 and 300 Energy at rank 30.

Wisp Signature Weapon (a particular weapons associated with a specific Warframe or Companion)
Is the Fulmin. While she use it, the weapon’s Alternate fire mode-switching animation is reduced from 1 seconds to 0.5 seconds.

Wisp Abilities

Cloak (Passive)

Here passive ability is cloak for her and her Companions while she is airborne.
Wisp’s cloak makes her invisible to enemies until she lands or fires a weapon.
One great thing is, the Invisibility ability is not affected by Melee weapon strikes!
Allowing Wisp to use Melee weapon and still remain Invisible.
While cloak is active Wisp glows and emits energy particles according to chosen Energy color in her appearance.

Reservoir (1’st ability)

You can choose to summon between 3 types of Reservoir filled with Motes to the use of wisp and her allies.
There can be up to 6 active reservoirs pods with a range of 5 meters.

Vitality Mote increases maximum health and heals over time.
Increases maximum Health by 300 and restores 30 health per second.

Haste Mote grants increased movement and attack speed, unlocked at rank 1 (Warframe Rank 7).
Increases movement speed and melee attack speed by 20 and fire rate by 30.

Shock Mote stuns nearby enemies, unlocked at rank 2 (Warframe Rank 14).
zaps up to 5 enemies within 15 meters with chain lightning, dealing 10 Electricity damage with 100 status chance to stun enemies.

Tip: Deploying a few Shock Motes can be very efficient during defense mission.

Wil-O-Wisp (2’nd ability)

Creates a spectral copy of Wisp to confuse and distract enemies while cloaking herself and her Companion from enemy eyes.
Reactivate to travel to its position. Hold to have the image travel faster and teleport to its position on release.
Clone is capable of opening doors and pass spy laser barriers without triggering them.

Tip: passing lasers beams can be useful in spy mission to teleport and pass barriers.

Breach Surge (3’rd ability)

Wisp cast a dimensional breach which creates energy explosion that release aggressive surge sparks in a radius of up to 18 meters from the cast location.
Enemies in range are blinded by the lighting for 7-16 seconds and have a 10  chance to release a surge spark that can hit heads of nearby enemies.
Killing blinded enemies has a 100  chance to release a surge spark.

Casting breach surge on Reservoirs will teleport Wisp to their location and gives a bonus of 200 to Breach Surge’s range.

Tip:Sol Gate’s solar plasma beam (see next) has a 100 chance to trigger a surge spark on every hit.

Sol Gate (4’th ability)

Opens a portal to the sun to create a solar beam with a a length of 40 meters
The beam has infinite Punch Through against enemy bodies and inflict up to 1,500 Heat and Radiation damage every 0.5 second!
Wisp is immune to knockdown while using this ability.

Motes from Reservoirs enhance Sol Gate:
Vitality: Provides a 25 damage increase.
Haste: 100 Corrosive status change
Shock: Provides a 25 damage increase.

You can boost damage to 200 by holding fire at the cost of increased energy consumption but it’ll also cause Wisp’s movement speed to be slow by 50 while boosting.
Sol Gate consumes 12 energy per second while active and 24 energy per second when boosted and will remain active until Wisp’s energy is depleted or you can deactivate this ability by pressing ability key 4 once again.

Tip: while the ability is active Energy can be replenished by Energy Orbs,Arcane Energize,Rage and Hunter Adrenaline mods.

How to get Wisp Warframe

Wisp main and components blueprint are acquired from defeating the Ropalolyst boss on Jupiter.
The Ropalolyst is a gigantic bird-like Sentient boss similar to a Flying Eidolon.
To unlock the Ropalolyst boss fight, you must first unlock Jupiter and then complete The Chimera Prologue.
The Chimera Prologue can be accessed directly from the Codex as a chapter of The New War quests, after completing The Sacrifice quest.

The Chassis, Neuroptics and Systems blueprints has a drop chance of 25.81 while the Main Blueprint has a 22.56 drop chance.
Defeating the Ropalolyst also rewards for one Amalgam mod from five possible.
You can also purchase the built and ready to use Wisp Warframe from the market for 325 platinum.

Manufacturing Requirements

The main and components blueprint requirements are :
Wisp Neuroptics: 15,000 Credits, 300 Hexenon, 2 Tellurium, 950 Plastids, 2,200 Polymer Bundle, 12 hours
Wisp Chassis: 15,000 Credits, 500 Hexenon, 1 Argon Crystal, 700 Oxium, 2,750 Alloy Plate, 12 hours
Wisp Systems : 15,000 Credits, 400 Hexenon, 2 Nitain Extract, 950 Rubedo, 10,000 Salvage, 12 hours
Wisp Warframe: 25,000 Credits, Neuroptics, Chassis, Systems, 3 Orokin Cell, 72 hours

Note that all of the components blueprint require Hexenon ,
a resource of Corpus that can be acquired from any enemies or loot caches as well as Extractor drones only on Jupiter.
Nitain Extract is most easily obtained form Nightwave Cred Offering store for 15 cred.
You can find an Argon Crystal from the Orokin Void missions and Assassination missions as well,
but pay attention to the decay period of this resource to use it before it’ll disappear.
Tellurium is also a rare necessary component for the neuroptics blueprint and
you get it from daily login rewards or doing Grineer Sealab tileset missions like Uranus Ophelia Survival.

Wisp Collection

This bundle cost 655 platinum and includes:

Movements

Wisp was the first Warframe designed with a completely unique walking, sprinting and rolling animations.
However, when crouching, gun aiming, wielding an Arch-gun in ground combat, or extracting from a mission she still uses default animations.

Wisp agile animation set (50 platinum)
Purchasing this set allows you to use Wisp’s agile animation set with any Warframe you choose.

Wisp noble animation set (50 platinum)
Purchasing this set allows you to use Wisp’s noble animation set with any Warframe you choose

Wisp Builds

Wisp Build for Speed and Strength

This build uses only two forma!
Two of the mods are Augar and one is prime ,It’s good when you need speed in capture and farming missions.

Wisp Build for Range

This is also a two forma build that has more than double armor compared to the speed build and 175 range.
It has Less efficiency and duration but almost the same strength.
It’s best for utilizing wisp cloak where she can stay longer in the air while been invisible.

Wisp Build for Duration

This is a 3 forma build that has 152 duration,less efficiency than the first build, same range of 100 and some
less strength of 234 .
Good build for exploiting Wisp’s abilities to make duration longer.

Finals

Wisp is the 40th Warframe and a very nice addition to the game.
She can be a great buff, crowd control, defender or tanky Warframe all according to your
preferences and your personal play style.
It may be hard to farm Wisp but I defiantly love playing her and I think she’s excellent frame in any Tenno arsenal.

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